From karting to the Grand Prix

Your helmet.
Your team.
Your title.

Create a racing driver, start in karting and climb the ladder to the Grand Prix — or run a constructor as team principal. Every seat, contract and rivalry is decided by real people.

Free to join. Pick an archetype, paint a helmet and race in your first karting round this week.

DRIVER PROFILE / 16
YOUR CAREERSEASON 04

#16 · Racer · GP2

Alex Morgan

Vance Junior Team
18Starts
4Wins
9Podiums
32/40Licence
Next raceHarbour Point · Tomorrow
3wins in a row
CREATE A DRIVER✦START IN KARTING✦CLIMB THE LADDER✦EARN A SUPERLICENCE✦SIGN FOR A CONSTRUCTOR✦WIN THE GRAND PRIX
01

Start in a kart.
Finish on the podium.

You are not watching from the grandstand. You are building the driver people sign, race against, celebrate and remember — one race day at a time.

01

Build your driver

Pick an archetype, choose your race number and paint the helmet the grid will know you by.

Six archetypes — Qualifier, Racer, Tyre Whisperer, Rain Master, Defender, All-Rounder — sixteen ratings, one style.
02

Start in karting

Every career begins in a karting group in your region. Beat the field and the ladder moves you up.

Karting → Formula Junior → GP3 → GP2. One rung a season, earned on results.
03

Earn the superlicence

Forty points from feeder championship finishes over three seasons unlock a Grand Prix contract.

Keep it clean, too — twelve penalty points and you sit out a race.
04

Win the Grand Prix

Sign with a constructor run by real people, fight your teammate and chase the drivers’ title.

Wins, poles, podiums and championships — every season adds to the record.

Five rungs.
One way up.

Karting groups in every region feed four Formula Junior series, then GP3, GP2 and the Grand Prix. Seats are handed out on results every offseason — one ranking of every active driver, filled from the top, and at most one rung a season up or down.

  • Computer drivers fill every seat nobody holds — beat them
  • Forty superlicence points open the top tier
  • A race every day, twenty-one rounds a season
Take your first seat
THE LADDERONE RUNG A SEASON
  1. 1
    Grand Prix10 constructors · 20 carsSuperlicence required
    75
  2. 2
    GP211 teams · 22 carsIdentical cars
    67
  3. 3
    GP310 teams · 30 carsIdentical cars
    60
  4. 4
    Formula JuniorFour regional seriesAmericas · Europe · Asia-Pacific · Africa & Middle East
    52
  5. 5
    KartingGroups of 24 per regionEvery career starts here
    45

The number is the Overall the computer drivers race at — the bar to beat.

Race day,
without the wait.

Qualifying sets the grid, then the race plays out lap by lap: strategy calls, tyre wear, pit stops, rain and safety cars. The Grand Prix goes out live every race day.

  • Live broadcasts with a running timing tower
  • Support races in every series at the same circuit
  • Points, podiums, poles and fastest laps
See the latest results

LIVE FROM HARBOUR POINT / ROUND 09

P1 IVEIVEMBE P2
LAP 1/24
Round 9 · Grand Prix · Harbour Point Circuit
LAP 1/24Lights out at Harbour Point. Iversen holds pole into turn one, Mbeki slots into second.
CONTRACT OFFEROFFSEASON

Vance Racing want to sign

Alex Morgan

Race seat · Grand Prix
Salary$4,200,000
Release clause$9,000,000
Contract2 seasons
Accept offerReject
3teams interested

Drive for a team.
Or run one.

Every Grand Prix constructor is run by a real team principal: the budget, the cost cap, research, the pit crew, engine and tyre deals, the strategy and the driver contracts. Impress them on track and the offers follow — or take the pit wall yourself.

  • Contracts, bonuses and release clauses
  • Salary, bonuses and prize money into your balance
  • Research, engines, tyres and pit crews decided by people
Get yourself noticed
02

A world that keeps moving
after the chequered flag.

01

Live race broadcasts

Grand Prix races go out live — a timing tower, pit stops, safety cars and the last-lap lunge as it happens.

02

Teams run by real people

Every Grand Prix constructor has a real team principal and technical director making the calls.

03

A constructors’ economy

A base share, prize money and a cost cap. Spend it on research, the pit crew, engines and tyres — or go over and get refused.

04

Car research

Four areas of the car, ten levels each, every price on the page — and cheaper research for the back of the grid.

05

Engines

Four engine makers, works deals and customers, four engines a season — and a grid penalty for every extra one.

06

Contracts

Race seats and reserve seats, bonuses and release clauses. Poach a driver by paying their clause.

07

A ladder that means it

Seats are allocated on results every offseason. Stop claiming for fourteen days and a computer driver takes yours.

08

The Arcade

Pick’em, the Podium Predictor, Survivor and a fantasy team — play along with every Grand Prix weekend.

09

Part of a network

One login across the Simulation Sports network, with a shared social feed, messages and Supporter perks.

Promotion.
Podiums.
Championships.

Win your karting group, take a Formula Junior title, beat your teammate or bring a constructor its first championship. Seasons end. Records don't.

Drivers’ titlesConstructors’ titlesRookie of the yearCareer records

Talk your talk.
Then back it up.

Post your big moments, follow the drivers and teams that matter, message your teammate and let rivalries spill onto the timeline. What happens on track is only half the story.

  • A paddock-wide feed for every big moment
  • Follow drivers, teams and rising stars
  • Silly season, team orders and grudge matches
Peek at the timeline

Pole by a tenth, win by four. Thanks to the crew for a 2.1 second stop when it mattered. 🏁

Enjoy it. It rains next weekend. 👀

LIGHTS OUT IS WAITING

Make the grid
remember you.

Start your career
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